People involved in the preparation of this issue of RetroMagazine World (in no particular order):
- Alberto Apostolo
- Carlo N. Del Mar Pirazzini
- Daniele Brahimi
- Francesco Fiorentini
- Leonardo Miliani
- Roberto Del Mar Pirazzini
- Ingrid Poggiali
- Giampaolo Moraschi
- Giuseppe Rinella
- Eugenio Rapella
- Germán Gómez Herrera
- Takahiro Yoshioka
- Barbara “Morgana” Murgida
- Cover & full-page image: Giuseppe Mangini
- Cover layout: Carlo N. Del Mar Pirazzini
Editorial by Francesco Fiorentini – There is still so much to be done and we need you!
These days I found myself talking to a person who kept and preserved some of his gaming companions from the 80s; specifically a Commodore 64 and a Commodore 16.
As we continued our conversation, I realized how he would enjoy sharing the experience of playing with these machines with his son.
So far nothing out of the ordinary, we have seen dozens of photos of retro-computing enthusiasts proudly showing their children playing amusedly with the computers and consoles that cheered our childhood.
What amazed me, instead, was the fact that he had no idea that these machines are nowadays more alive than ever. Given the proliferation of websites, social profiles, paper and online magazines dedicated to retro-computing, and even the interest of the press and generalist TV, I would have expected that the topic would not be so completely obscure. Probably our being part of the system makes us take many things for granted, but that is unfortunately not the case. There are still thousands of people who have no idea that they could somehow relive their youth…
And it is a pity that they are missing this opportunity.
Clearly there is still so much to be done.
We need to be able to reach as many people as possible.
And to do this we need your help.
RetroMagazine World has been planning for some time now to put online all the articles that have been published in the pages of the magazine. This would increase the visibility of our work and consequently we could reach out to more and more people.
Okay, but what does that have to do with us, you may ask. Unfortunately, our time is limited and what we have left over, we already devote to the production of the articles, the magazine and all the other RetroMagazine World projects. So we are looking for a few volunteers who would like to be part of our team by helping us with the transposition of the articles to the site.
If the idea of collaborating with us by helping us spread the word about retro-computing appeals to you, please feel free to contact us through our official channels!
We do not promise you money and fame, but the eternal gratitude of thousands of fans. Maybe… 😀
- Nintendo DS – the (un)protections
- Atari 5200 SuperSystem
- CALC RESULT -the Spreadsheet for the C64
- An assembly experiment for the C64
- Graphics… What a passion! Part IV – The KLA format and how to deal with it
- Optimizing MSX BASIC and how to support assembly
- A couple of words with the genius of Kobe
- ListAmiga – Amiga’s best 10 platform games
- Neonnoir (Amiga)
- Lester (C64)
- Life of Mars (MD)
- Bufonada (MSX/2 – Spectrum)
- Mad Stalker Full Metal Forth (MD)
- A Pig Quest (C64)
- Aquabyss (Amiga)
- Maria Renarda’s Revenge (Amiga)
- S.A.K. (MSX2)
- Mystic Pillars (NES)
- The Firemen (SNes)
- Minky (Amiga)
- Shadow Warrios Ninja Gaiden (GameBoy)
- Crystalis (NES/GBC)
- James Bond 007 – Live and Let Die (C64)